Cosmic Egg
So for my World Mythology final I decided to use a revamped version of my Lava Shader, which is still a work in progress. I finally got everything setup to work much more efficiently, and within Houdini.
The veins are just a bunch of lights with vein textures on them, which brings out the SSS in the shader. The particles were done in a few hours and need a considerable amount of work. This was more for fun than anything though, so it’s on the back burner for polishing.

April 19th, 2009 at 12:37 pm
That is money!